Dev Core Needs
Install
Open
devcore_needs/configs/items.lua
file and configure it according to your preferences.
["fries_buffalo"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'fries_buffalo',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["fries_cheese"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'fries_cheese',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["fries_voodoo"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'fries_voodoo',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_atomic"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_atomic',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_cajun"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_cajun',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_garlicparm"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_garlicparm',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_hawaiian"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_hawaiian',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_hickorysmaokedbbq"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_hickorysmokedbbq',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_hothoneyrub"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_hothoneyrub',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_lemonpepper"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_lemonpepper',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_louisianarub"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_louisianarub',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_mangohabanero"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_mangohabanero',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_orighot"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_orighot',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_plain"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_orighot',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_spicykorenanq"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_spicykorenanq',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["fries_buffalo"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'fries_buffalo',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["fries_cheese"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'fries_cheese',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["fries_voodoo"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'fries_voodoo',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_atomic"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_atomic',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_cajun"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_cajun',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_garlicparm"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_garlicparm',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_hawaiian"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_hawaiian',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_hickorysmaokedbbq"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_hickorysmokedbbq',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_hothoneyrub"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_hothoneyrub',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_lemonpepper"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_lemonpepper',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_louisianarub"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_louisianarub',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_mangohabanero"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_mangohabanero',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_orighot"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_orighot',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_plain"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_orighot',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wings_spicykorenanq"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'singlewing_spicykorenanq',
BoneID = 18905,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 1, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 8, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
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