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    ["bowl_buffalochicken"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'bowl_buffalochicken',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
                Model = 'collection_spoon',
                BoneID = 57005,
                Offset = vector3(0.14, 0.02, 0.01),
                Rot = vector3(-118.0, 192.0, 24.0),
            }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["bowl_chickenbaconranch"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'bowl_chickenbaconranch',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
                Model = 'collection_spoon',
                BoneID = 57005,
                Offset = vector3(0.14, 0.02, 0.01),
                Rot = vector3(-118.0, 192.0, 24.0),
            }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["bowl_coldcut"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'bowl_coldcut',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
                Model = 'collection_spoon',
                BoneID = 57005,
                Offset = vector3(0.14, 0.02, 0.01),
                Rot = vector3(-118.0, 192.0, 24.0),
            }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["bowl_ovenroastedturkey"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'bowl_ovenroastedturkey',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
                Model = 'collection_spoon',
                BoneID = 57005,
                Offset = vector3(0.14, 0.02, 0.01),
                Rot = vector3(-118.0, 192.0, 24.0),
            }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["bowl_rotisseriechicken"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'bowl_rotisseriechicken',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
                Model = 'collection_spoon',
                BoneID = 57005,
                Offset = vector3(0.14, 0.02, 0.01),
                Rot = vector3(-118.0, 192.0, 24.0),
            }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["bowl_steakcheese"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'bowl_steakcheese',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
                Model = 'collection_spoon',
                BoneID = 57005,
                Offset = vector3(0.14, 0.02, 0.01),
                Rot = vector3(-118.0, 192.0, 24.0),
            }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_blackforestham"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_blackforestham',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_buffalochicken"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_buffalochicken',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_chickenbaconranch"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_chickenbaconranch',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_italian"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_italian',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },



    ["sandwich_meatballmarinara"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_meatballmarinara',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_ovenroastedturkey"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_ovenroastedturkey',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_pizza"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_pizza',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },



    ["sandwich_roastbeef"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_roastbeef',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_rotiseriechicken"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_rotiseriechicken',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },



    ["sandwich_spicyitalian"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_spicyitalian',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_steakandcheese"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_steakandcheese',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_sweetonionchickenteriyaki"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_sweetonionchickenteriyaki',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["sandwich_tuna"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'sandwich_tuna',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["wrap_blt"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_blt',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["wrap_ovenroastedturkey"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_ovenroastedturkey',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["wrap_roastbeef"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_roastbeef',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["wrap_spicyitalian"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_spicyitalian',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["wrap_sweetonionchickenteriyaki"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_sweetonionchickenteriyaki',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },


    ["wrap_tuna"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_tuna',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },



    ["wrap_veggiedelite"] = {-- item name
        Size = 220, -- Item size
        Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
        Prop = { -- Prop spawn data for idle & usage.
            Main = {
                Model = 'wrap_veggiedelite',
                BoneID = 18905,
                Offset = vector3(0.13, 0.05, 0.02),
                Rot = vector3(0.0, 0.0, 0.0),
            },
            -- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
            --     Model = 'collection_spoon',
            --     BoneID = 57005,
            --     Offset = vector3(0.14, 0.02, 0.01),
            --     Rot = vector3(-118.0, 192.0, 24.0),
            -- }
        },
        Anim = {
            Hold = {
                dict = "missfam4",
                anim = "base",
                params = {8.0, -8, -1, 49, 0}
                },
            Use = {
                dict = "anim@eat@fork",
                anim = "fork_clip",
                params = {nil, nil, 4200, 49}
            }
        },
        Consume = {
            Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
            Status = 5, -- set how much food or drink you want to add 
            Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
            Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
        },
    },

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