Dev Core Needs
Install
Open
devcore_needs/configs/items.lua
file and configure it according to your preferences.
["bowl_buffalochicken"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_buffalochicken',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'collection_spoon',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_chickenbaconranch"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_chickenbaconranch',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'collection_spoon',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_coldcut"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_coldcut',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'collection_spoon',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_ovenroastedturkey"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_ovenroastedturkey',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'collection_spoon',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_rotisseriechicken"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_rotisseriechicken',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'collection_spoon',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_steakcheese"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_steakcheese',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'collection_spoon',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_blackforestham"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_blackforestham',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_buffalochicken"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_buffalochicken',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_chickenbaconranch"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_chickenbaconranch',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_italian"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_italian',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_meatballmarinara"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_meatballmarinara',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_ovenroastedturkey"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_ovenroastedturkey',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_pizza"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_pizza',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_roastbeef"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_roastbeef',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_rotiseriechicken"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_rotiseriechicken',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_spicyitalian"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_spicyitalian',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_steakandcheese"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_steakandcheese',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_sweetonionchickenteriyaki"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_sweetonionchickenteriyaki',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["sandwich_tuna"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'sandwich_tuna',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_blt"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_blt',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_ovenroastedturkey"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_ovenroastedturkey',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_roastbeef"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_roastbeef',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_spicyitalian"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_spicyitalian',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_sweetonionchickenteriyaki"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_sweetonionchickenteriyaki',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_tuna"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_tuna',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["wrap_veggiedelite"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'wrap_veggiedelite',
BoneID = 18905,
Offset = vector3(0.13, 0.05, 0.02),
Rot = vector3(0.0, 0.0, 0.0),
},
-- Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
-- Model = 'collection_spoon',
-- BoneID = 57005,
-- Offset = vector3(0.14, 0.02, 0.01),
-- Rot = vector3(-118.0, 192.0, 24.0),
-- }
},
Anim = {
Hold = {
dict = "missfam4",
anim = "base",
params = {8.0, -8, -1, 49, 0}
},
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 4200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 5, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
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