Dev Core Needs
Install
Open
devcore_needs/configs/items.lua
file and configure it according to your preferences.
["bowl_calamari"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_calamari',
BoneID = 18905,
Offset = vector3(0.11125217243296, 0.037146156896151, -0.027708826965784),
Rot = vector3(-68.979726077635, 7.9518004257231, -4.9940454061869),
},
--[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}]]
},
Anim = {
Hold = nil,
Use = {
dict = "valifoodeat_handfull",
anim = "take_one_bite",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_chickengnoccisoup"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_chickengnoccisoup',
BoneID = 18905,
Offset = vector3(0.082692981197965, 0, -0.0062566278596455),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_fivecheeseziti"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_fivecheeseziti',
BoneID = 18905,
Offset = vector3(0.081665830071188, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_friedmozzarella"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_friedmozzarella',
BoneID = 18905,
Offset = vector3(0.079584835923242, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(0, 0, 0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_housesalad"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_housesalad',
BoneID = 18905,
Offset = vector3(0.079584835923242, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_minestrone"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_minestrone',
BoneID = 18905,
Offset = vector3(0.10545086103082, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_pastafagioli"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_pastafagioli',
BoneID = 18905,
Offset = vector3(0.10412145381804, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_shrimpalfredo"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_shrimpalfredo',
BoneID = 18905,
Offset = vector3(0.08921241487883, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_shrimpscampi"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_shrimpscampi',
BoneID = 18905,
Offset = vector3(0.08921241487883, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_toastedravioli"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_toastedravioli',
BoneID = 18905,
Offset = vector3(0.08921241487883, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_tomatosoup"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_tomatosoup',
BoneID = 18905,
Offset = vector3(0.08921241487883, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["bowl_zuppatoscana"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'bowl_zuppatoscana',
BoneID = 18905,
Offset = vector3(0.08921241487883, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["cake_blacktiemouse"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'cake_blacktiemouse',
BoneID = 18905,
Offset = vector3(0.08921241487883, 0, 0),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_cheeseravioli"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_cheeseravioli',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_chickenfettucine"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_chickenfettucine',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_chickenlinguini"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_chickenlinguini',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_chickenmarsala"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_chickenmarsala',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_chickenparm"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_chickenparm',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_choclasagna"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_choclasagna',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_crablinguini"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_crablinguini',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_eggplantparm"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_eggplantparm',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_fettuccine"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_fettuccine',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_lasagnaclassico"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_lasagnaclassico',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_lobsterlinguini"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_lobsterlinguini',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_ratatouille"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_ratatouille',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_spaghettiandmeatballs"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_spaghettiandmeatballs',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["plate_tiramisu"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'plate_tiramisu',
BoneID = 18905,
Offset = vector3(0.081279409048761, 0, 0.018795667067859),
Rot = vector3(0, 0, 0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.11489874119275, 0, 0),
Rot = vector3(-118.0, 192.0, 24.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
```
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