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["basket_chilicheesenachos"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
    Main = {
        Model = 'basket_chilicheesenachos',
        BoneID = 18905,
        Offset = vector3(0.045366298188355, 0.03170080857921, 0),
        Rot = vector3(-52.263476437194, 17.710000240067, -5.9457827650973),
    },
    --[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
        Model = 'alcaprop_fork',
        BoneID = 57005,
        Offset = vector3(0.14, 0.02, 0.01),
        Rot = vector3(-118.0, 192.0, 24.0),
    }]]
},
Anim = {
    Hold = nil,
    Use = {
        dict = "valifoodeat_handfull",
        anim = "take_one_bite",
        params = {nil, nil, 1200, 49}
    }
},
Consume = {
    Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
    Status = 50000, -- set how much food or drink you want to add 
    Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
    Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},

["basket_nachos"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
    Main = {
        Model = 'basket_nachos',
        BoneID = 18905,
        Offset = vector3(0.045366298188355, 0.03170080857921, 0),
        Rot = vector3(-52.263476437194, 17.710000240067, -5.9457827650973),
    },
    --[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
        Model = 'alcaprop_fork',
        BoneID = 57005,
        Offset = vector3(0.14, 0.02, 0.01),
        Rot = vector3(-118.0, 192.0, 24.0),
    }]]
},
Anim = {
    Hold = nil,
    Use = {
        dict = "valifoodeat_handfull",
        anim = "take_one_bite",
        params = {nil, nil, 1200, 49}
    }
},
Consume = {
    Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
    Status = 50000, -- set how much food or drink you want to add 
    Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
    Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},

["small_popcorn"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
    Main = {
        Model = 'small_popcorn',
        BoneID = 18905,
        Offset = vector3(0.047511656462007, -0.033592959306467, -0.093603184457722),
        Rot = vector3(-64.735554852406, 41.394967550253, 21.048420699366),
    },
    --[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
        Model = 'alcaprop_fork',
        BoneID = 57005,
        Offset = vector3(0.14, 0.02, 0.01),
        Rot = vector3(-118.0, 192.0, 24.0),
    }]]
},
Anim = {
    Hold = nil,
    Use = {
        dict = "valifoodeat_handfull",
        anim = "take_one_bite",
        params = {nil, nil, 1200, 49}
    }
},
Consume = {
    Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
    Status = 50000, -- set how much food or drink you want to add 
    Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
    Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},

["medium_popcorn"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
    Main = {
        Model = 'medium_popcorn',
        BoneID = 18905,
        Offset = vector3(0.047511656462007, -0.033592959306467, -0.093603184457722),
        Rot = vector3(-64.735554852406, 41.394967550253, 21.048420699366),
    },
    --[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
        Model = 'alcaprop_fork',
        BoneID = 57005,
        Offset = vector3(0.14, 0.02, 0.01),
        Rot = vector3(-118.0, 192.0, 24.0),
    }]]
},
Anim = {
    Hold = nil,
    Use = {
        dict = "valifoodeat_handfull",
        anim = "take_one_bite",
        params = {nil, nil, 1200, 49}
    }
},
Consume = {
    Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
    Status = 50000, -- set how much food or drink you want to add 
    Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
    Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},

["large_popcorn"] = {-- item name
Size = 220, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
    Main = {
        Model = 'medium_popcorn',
        BoneID = 18905,
        Offset = vector3(0.047511656462007, -0.033592959306467, -0.093603184457722),
        Rot = vector3(-64.735554852406, 41.394967550253, 21.048420699366),
    },
    --[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
        Model = 'alcaprop_fork',
        BoneID = 57005,
        Offset = vector3(0.14, 0.02, 0.01),
        Rot = vector3(-118.0, 192.0, 24.0),
    }]]
},
Anim = {
    Hold = nil,
    Use = {
        dict = "valifoodeat_handfull",
        anim = "take_one_bite",
        params = {nil, nil, 1200, 49}
    }
},
Consume = {
    Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
    Status = 50000, -- set how much food or drink you want to add 
    Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
    Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
```

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