Dev Core Needs
Install
Open
devcore_needs/configs/items.lua
file and configure it according to your preferences.
["togobb"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_beijingbeef',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobpas"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_blackpepperangussteak',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobpc"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_blackpepperchicken',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobroccoli"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_broccolibeef',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togovr"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_chveggieeggroll',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'food_eggroll',
BoneID = 57005,
Offset = vector3(0.12, 0.03, -0.02),
Rot = vector3( 141.0, -50.0, 314.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togoer"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_eggroll',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'food_eggroll',
BoneID = 57005,
Offset = vector3(0.12, 0.03, -0.02),
Rot = vector3(141.0, -50.0, 314.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togohws"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_honeywalnutshrimp',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togokpc"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_kungpaochicken',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togomc"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_mushroomchicken',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togooc"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_orangechicken',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togosp"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_supergreens',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togosfc"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_sweetfirechicken',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togotc"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togo_teriyakichicken',
BoneID = 18905,
Offset = vector3(0.16, 0.01, 0.02),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togo2chicken"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togocontainer_chicken',
BoneID = 18905,
Offset = vector3(0.15, -0.01, 0.01),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togonoodles"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togocontainer_noodles',
BoneID = 18905,
Offset = vector3(0.15, -0.01, 0.01),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togomangorice"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togocontainer_mangorice',
BoneID = 18905,
Offset = vector3(0.15, -0.01, 0.01),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togowhiterice"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togocontainer_whiterice',
BoneID = 18905,
Offset = vector3(0.15, -0.01, 0.01),
Rot = vector3(326.0, 22.0, 46.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["soysauce"] = {-- item name
Size = 100, -- Item size
Type = 'DRINK', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'soysauce_red',
BoneID = 57005,
Offset = vector3(0.13, -0.06, -0.05),
Rot = vector3(-84.0, 30.0, 0.0),
},
--[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}]]
},
Anim = {
Hold = nil,
Use = {
dict = "amb@world_human_drinking@coffee@male@idle_a",
anim = "idle_c",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["soysaucels"] = {-- item name
Size = 100, -- Item size
Type = 'DRINK', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'soysauce_green',
BoneID = 57005,
Offset = vector3( 0.13, -0.06, -0.05),
Rot = vector3(-84.0, 30.0, 0.0),
},
--[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}]]
},
Anim = {
Hold = nil,
Use = {
dict = "amb@world_human_drinking@coffee@male@idle_a",
anim = "idle_c",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["soysaucepacket"] = {-- item name
Size = 50, -- Item size
Type = 'DRINK', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'packet_sauce',
BoneID = 18905,
Offset = vector3(0.15, 0.01, 0.04),
Rot = vector3(-110.0, 310.0, 0.0),
},
--[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}]]
},
Anim = {
Hold = nil,
Use = {
dict = "mp_player_ineat@pnq",
anim = "loop",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 5, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["ducksaucepacket"] = {-- item name
Size = 50, -- Item size
Type = 'DRINK', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'packet_sauce2',
BoneID = 18905,
Offset = vector3(0.15, 0.01, 0.04),
Rot = vector3(-110.0, 310.0, 0.0),
},
--[[Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'alcaprop_fork',
BoneID = 57005,
Offset = vector3(0.14, 0.02, 0.01),
Rot = vector3(-118.0, 192.0, 24.0),
}]]
},
Anim = {
Hold = nil,
Use = {
dict = "mp_player_ineat@pnq",
anim = "loop",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 5, max = 10}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobigbox"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bigbox',
BoneID = 18905,
Offset = vector3(0.15, 0.02, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobigbox2"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bigbox2',
BoneID = 18905,
Offset = vector3(0.15, 0.02, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobigbox3"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bigbox3',
BoneID = 18905,
Offset = vector3(0.15, 0.02, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobigbox4"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bigbox4',
BoneID = 18905,
Offset = vector3(0.15, 0.02, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobigbox5"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bigbox5',
BoneID = 18905,
Offset = vector3(0.15, 0.02, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobigbox6"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bigbox6',
BoneID = 18905,
Offset = vector3(0.15, 0.02, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl10"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl10',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl2"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl2',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl3"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl3',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl4"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl4',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl5"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl5',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl6"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl6',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl7"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl7',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl8"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl8',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togobowl9"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_bowl9',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togopremade_box"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_box',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togopremade_box2"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_box2',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togopremade_box3"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_box3',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togopremade_box4"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_box4',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togopremade_box5"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_box5',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
["togopremade_box6"] = {-- item name
Size = 800, -- Item size
Type = 'FOOD', -- Item type 'DRINK' , 'FOOD' , 'GLASS'
Prop = { -- Prop spawn data for idle & usage.
Main = {
Model = 'togopremade_box6',
BoneID = 18905,
Offset = vector3(0.1, 0.0, 0.01),
Rot = vector3(396.0, -18.0, 136.0),
},
Second = { --https://forum.cfx.re/t/free-animation-eat-with-fork/5068991
Model = 'chopstick2',
BoneID = 57005,
Offset = vector3(0.13, 0.02, -0.05),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@eat@fork",
anim = "fork_clip",
params = {nil, nil, 1200, 49}
}
},
Consume = {
Bite = {min = 15, max = 25}, -- Set how many ml or g are removed from the item after each drink / bite into food
Status = 50000, -- set how much food or drink you want to add
Stress = nil, -- How much stress do you want to remove after using the item if you don't want to use the stress system leave nil
Alcohol = nil -- Set the amount of alcohol the item should add after each drink.
},
},
Last updated