OX Inventory
Install
Open
ox_inventory/data/items.lua
file and configure it according to your preferences.
['milkshake_chocolate'] = {
label = 'Chocolate Milkshake',
weight = 500,
client = {
status = { thirst = 400000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `prop_burgershotcup`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['milkshake_cookiesncream'] = {
label = 'Cookies and Cream Milkshake',
weight = 500,
client = {
status = { thirst = 400000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `milkshake_cookiesncream`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['milkshake_orangedream'] = {
label = 'Orange Dream Milkshake',
weight = 500,
client = {
status = { thirst = 400000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `milkshake_orangedream`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['milkshake_strawberry'] = {
label = 'Strawberry Milkshake',
weight = 500,
client = {
status = { thirst = 400000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `milkshake_strawberry`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['milkshake_vanilla'] = {
label = 'Vanilla Milkshake',
weight = 500,
client = {
status = { thirst = 400000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `milkshake_vanilla`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['burger_veganmushroom'] = {
label = 'Vegan Mushroom Burger',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `burger_veganmushroom`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['burgershot_cheesesticks'] = {
label = 'Burgershot Cheesesticks',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `burgershot_cheesesticks`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['burgershot_fries'] = {
label = 'Burgershot Fries',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `burgershot_fries`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['burgershot_onionrings'] = {
label = 'Burgershot Onionrings',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `burgershot_onionrings`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['burgershot_slicepie'] = {
label = 'Burgershot Slice of Pie',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `burgershot_slicepie`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['cheeseburger_double'] = {
label = 'Double Cheeseburger',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `cheeseburger_double`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['cheeseburger_doublebacon'] = {
label = 'Double Bacon Cheeseburger',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `cheeseburger_doublebacon`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['cheeseburger_singlenormal'] = {
label = 'Single Normal Cheeseburger',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `cheeseburger_singlenormal`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['hamburger_singlenormal'] = {
label = 'Single Normal Hamburger',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `hamburger_singlenormal`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['hamburger_singleonionring'] = {
label = 'Single Onion Ring Hamburger',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `hamburger_singleonionring`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['melt_baconcheese'] = {
label = 'Bacon Cheese Melt',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `melt_baconcheese`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['melt_classic'] = {
label = 'Classic Melt',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `melt_classic`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['milkshake_orangedream'] = {
label = 'Orange Dream Milkshake',
weight = 500,
client = {
status = { thirst = 400000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `milkshake_orangedream`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['burgershot_cheesesticks'] = {
label = 'Burgershot Cheesesticks',
weight = 500,
client = {
status = { hunger = 400000 },
anim = 'eating',
prop = { model = `burgershot_cheesesticks`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['burgershot_cup'] = {
label = 'Burgershot Drink',
weight = 400,
client = {
status = { thirst = 300000 },
anim = { dict = 'mp_player_intdrink', clip = 'loop_bottle' },
prop = { model = `prop_burgershotcup`, pos = vec3(0.02, 0.01, 0.02), rot = vec3(5.0, 5.0, -180.5) },
usetime = 2500,
},
},
['burgershot_fries'] = {
label = 'Burgershot Fries',
weight = 450,
client = {
status = { hunger = 350000 },
anim = 'eating',
prop = { model = `prop_fries`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
['burgershot_onionrings'] = {
label = 'Burgershot Onion Rings',
weight = 450,
client = {
status = { hunger = 350000 },
anim = 'eating',
prop = { model = `prop_onionring`, pos = vec3(0.04, 0.01, -0.06), rot = vec3(5.0, 5.0, -80.5) },
usetime = 2500,
},
},
}
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