DJ'S Collection Guides
  • 📄DJ's Collections
    • ⁉️Common Errors
    • 👀How to install
  • PAID PROPS PRODUCTS
    • 🕺Food & Drink Animations
      • 🧠Install
      • 🍴Information
    • ☕Bean Machine
      • 🧠Install
      • 🎒Ox Inventory Install
      • ⚖️DC Prop Attch 2
    • 🥗Bites
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍳Breakfast
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍔Burgershot
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🥣Cereal Bowls
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍸Cocktails v1
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍻Cocktails v2
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍩Donuts
      • 🧠Install
      • 🎒Ox Inventory Install
    • 😻Uwu Cafe
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🦞Seafood
      • 🧠Install
      • 🎒Ox Inventory Install
    • ⛽Gas Station
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍗Wings & Fries
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🥡ToGo Chinese Food
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍨Ice Cream
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🥩Steakhouse
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🥪Sandwiches
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍝Italian
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍵Frappuccino
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍿Movie Snacks
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍪Cookies & Brownies
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍕Pizza
      • 🧠Install
      • 🎒Ox Inventory Install
    • 🍣Sushi v1
      • 🧠Install
      • 🎒Ox Inventory Install
  • PAID FURNITURE PRODUCTS
    • 🫘Bean Bags
      • 🧠Install
      • 🧑‍💻NoLag Properties Install
    • 🛏️Beds v1
      • 🧠Install
      • 🧑‍💻NoLag Properties Install
    • 🛌Beds v2
      • 🧠Install
      • 🧑‍💻NoLag Properties Install
    • 🐻Brick Bears
      • 🧠Install
      • 🧑‍💻NoLag Properties Install
    • 💺Gaming Chairs
      • 🧠Install
      • 🧑‍💻NoLag Properties Install
    • 🌞Takashi Rugs
      • 🧠Install
      • 🧑‍💻NoLag Properties Install
Powered by GitBook
On this page
  1. PAID PROPS PRODUCTS
  2. Steakhouse

Ox Inventory Install

Step 1: Locate the OX Inventory Folder

  1. Navigate to your FiveM server directory.

  2. Open the resources folder.

  3. Find and open the ox_inventory resource folder.


Step 2: Open the data/items.lua File

  1. Inside the ox_inventory folder, go to:

    ox_inventory/data/items.lua
  2. Open items.lua using Notepad++, VS Code, or another code editor.


Step 3: Add Your New Item

  • Add a new entry for your item inside the items.lua file.

  • Use the following format:

Items Config

	['djs_bowl_chickpeesoup'] = {
		label = 'Chickpee Soup',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_bowl_chickpeesoup',
			bone = 18905,
			pos = vec3(0.175000, 0.008000, 0.000000),
			rot = vec3(-14.549987, 0.000000, 6.600003),
		},
		propTwo = { model = 'djs_spoon',
    	bone = 57005,
    	pos = vec3(0.090000, 0.026000, 0.000000),
    	rot = vec3(99.945862, 0.000000, 175.937973)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_bowl_frenchonionsoup'] = {
		label = 'French Onion Soup',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_bowl_frenchonionsoup',
			bone = 18905,
			pos = vec3(0.175000, 0.008000, 0.000000),
			rot = vec3(-14.549987, 0.000000, 6.600003),
		},
		propTwo = { model = 'djs_spoon',
    	bone = 57005,
    	pos = vec3(0.090000, 0.026000, 0.000000),
    	rot = vec3(99.945862, 0.000000, 175.937973)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_bowl_loadedpotatosoup'] = {
		label = 'Loaded Potato Soup',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_bowl_loadedpotatosoup',
			bone = 18905,
			pos = vec3(0.175000, 0.008000, 0.000000),
			rot = vec3(-14.549987, 0.000000, 6.600003),
		},
		propTwo = { model = 'djs_spoon',
    	bone = 57005,
    	pos = vec3(0.090000, 0.026000, 0.000000),
    	rot = vec3(99.945862, 0.000000, 175.937973)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_bowl_shrimpsoup'] = {
		label = 'Shrimp Soup',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_bowl_shrimpsoup',
			bone = 18905,
			pos = vec3(0.175000, 0.008000, 0.000000),
			rot = vec3(-14.549987, 0.000000, 6.600003),
		},
		propTwo = { model = 'djs_spoon',
    	bone = 57005,
    	pos = vec3(0.090000, 0.026000, 0.000000),
    	rot = vec3(99.945862, 0.000000, 175.937973)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_buffalochickendip'] = {
		label = 'buffalo Chicken Dip',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_buffalochickendip',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_prop_chip',
    	bone = 57005,
    	pos = vec3(0.104000, 0.024000, -0.064000),
    	rot = vec3(-297.359802, -70.209984, 185.850021)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_ceasersalad'] = {
		label = 'Ceaser Salad',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_ceasersalad',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_chickenmash'] = {
		label = 'Chicken Mash',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_chickenmash',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_chickentendersandfries'] = {
		label = 'Chicken Tenders n Fries',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_chickentendersandfries',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_prop_chickentender',
		bone = 58868,
    	pos = vec3(0.100000, -0.030000, 0.020000),
    	rot = vec3(0.000000, 0.000000, -118.939919)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_chocolatestampede'] = {
		label = 'Chocolate Stampede',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_chocolatestampede',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_codfish'] = {
		label = 'Cod Fish',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_codfish',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_filetmigon'] = {
		label = 'Filet Migon',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_filetmigon',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_grilledshrimp'] = {
		label = 'Grilled Shrimp',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_grilledshrimp',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_prop_grilledshrimp',
		bone = 58868,
    	pos = vec3(0.090000, 0.050000, 0.030000),
    	rot = vec3(36.933987, 0.000000, 48.201977)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_loverschocolatecake'] = {
		label = 'Chocolate Lovers Cake',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_loverschocolatecake',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_moltenlavacake'] = {
		label = 'Molten Lava Cake',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_moltenlavacake',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.140000, 0.030000, 0.020000),
    	rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_nystrip'] = {
		label = 'New York Strip Steak',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_nystrip',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_pannacotta'] = {
		label = 'Panna Cotta',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_pannacotta',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_rackoflamb'] = {
		label = 'Rack Of Lamb',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_rackoflamb',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_prop_lamb',
		bone = 58868,
    	pos = vec3(0.080000, -0.020000, 0.030000),
    	rot = vec3(4.381999, 0.000000, 0.000000)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_ribeyesteak'] = {
		label = 'Ribeye Steak',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_ribeyesteak',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_ribscornmac'] = {
		label = 'Ribs n Corn',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_ribscornmac',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_shrimpsalad'] = {
		label = 'Shrimp Salad',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_shrimpsalad',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_sirloin'] = {
		label = 'Sirloin Strip',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_sirloin',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_spinachdip'] = {
		label = 'Spinach Dip',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_spinachdip',
			bone = 18905,
    		pos = vec3(0.128000, 0.040000, 0.008000),
    		rot = vec3(-24.780005, 0.000000, -28.910004)
		},
		propTwo = { model = 'djs_prop_chip',
    	bone = 57005,
    	pos = vec3(0.104000, 0.024000, -0.064000),
    	rot = vec3(-297.359802, -70.209984, 185.850021)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_strawberrycake'] = {
		label = 'Strawberry Cake',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_strawberrycake',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_stuffedmushrooms'] = {
		label = 'Stuffed Mushrooms',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_stuffedmushrooms',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_tbone'] = {
		label = 'T-Bone Steak',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_tbone',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
	['djs_plate_tuna'] = {
		label = 'T-Bone Steak',
		stack = true,
		close = false,
		weight = 10,
		client = {
			status = { hunger = 2000000 },
			anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },           
			prop = {model = 'djs_plate_tuna',
			bone = 18905,
    		pos = vec3(0.140000, 0.030000, 0.020000),
    		rot = vec3(-13.146003, 0.000000, 4.382000)
		},
		propTwo = { model = 'djs_fork',
		bone = 58868,
    	pos = vec3(0.000000, -0.014000, 0.030000),
    	rot = vec3(6.608002, 0.000000, 94.989883)
		},
		usetime = 17500,
		cancel = true,
		notification = 'You have satistfied your hunger'
		},
	},
  • Adjust label, weight, stack, animations, and props as needed.


Step 4: Add Item Image

OX Inventory allows you to display custom images for items in the inventory.

Where to Place Item Images

  1. Navigate to:

    ox_inventory/web/images/
  2. Place your item image inside the images/ folder.


Step 5: Save the File & Restart Server

  1. Save the items.lua file.

  2. Restart your FiveM server using one of the following methods:

    • Console Command:

      restart ox_inventory
    • Full Server Restart: Stop and start the server manually.


Step 6: Test the Item

  1. Spawn the item using an admin command:

    /giveitem yourID prop_name 1

    (Replace yourID with your actual player ID and burger with your item name.)

  2. Open OX Inventory (F2 default key).

  3. Verify the item appears and functions correctly.


Step 6: Debugging & Adjustments

  • If the item does not show, check the server console for errors.

  • Verify spelling and commas in items.lua.

  • Ensure ox_inventory is running properly.

  • Look at the FiveM forums or Discord for troubleshooting help.

PreviousInstallNextSandwiches

Last updated 16 hours ago

🥩
🎒
1MB
steakhouse_photos.zip
archive