Ox Inventory Install
Step 1: Locate the OX Inventory Folder
Navigate to your FiveM server directory.
Open the
resources
folder.Find and open the ox_inventory resource folder.
Step 2: Open the data/items.lua
File
data/items.lua
FileInside the ox_inventory folder, go to:
ox_inventory/data/items.lua
Open
items.lua
using Notepad++, VS Code, or another code editor.
Step 3: Add Your New Item
Add a new entry for your item inside the
items.lua
file.Use the following format:
Items Config
['djs_bowl_applejacks'] = {
label = 'Apple Jacks',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_applejacks',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_captaincrunchberries'] = {
label = 'Captain Crunch Berries',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_captaincrunchberries',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_cheeriosscinammonoatcrunch'] = {
label = 'Cherrios Cinammonoat Crunch',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_cheeriosscinammonoatcrunch',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_chocopillows'] = {
label = 'Choco Pillows',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_chocopillows',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_churros'] = {
label = 'Churros',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_churros',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_cinammontoastcrunch'] = {
label = 'Cinammon Toast Crunch',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_cinammontoastcrunch',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_cocopops'] = {
label = 'Coco Pops',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_cocopops',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_cocopuffs'] = {
label = 'Coco Puffs',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_cocopuffs',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_cornflakes'] = {
label = 'Corn Flakes',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_cornflakes',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_cornpops'] = {
label = 'Corn Pops',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_cornpops',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_frootloops'] = {
label = 'Froot Loops',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_frootloops',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_frootloopsmarshmallows'] = {
label = 'Froot Loops Marshmallows',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_frootloopsmarshmallows',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_frostedflakes'] = {
label = 'Frosted Flakes',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_frostedflakes',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_fruitypebbles'] = {
label = 'Fruity Pebbles',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_fruitypebbles',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_honeybunchesofoats'] = {
label = 'Honey Bunches of Oats',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_honeybunchesofoats',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_honeynutcherrios'] = {
label = 'Honey Nut Cherrios',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_honeynutcherrios',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_luckycharms'] = {
label = 'Lucky Charms',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_luckycharms',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_oreo'] = {
label = 'Oreo',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_oreo',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_raisinbran'] = {
label = 'Raisin Bran',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_raisinbran',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_reesepuffs'] = {
label = 'Reese Puffs',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_reesepuffs',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_ricekrispies'] = {
label = 'Rice Krispies',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_ricekrispies',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_specialredk'] = {
label = 'Rice Krispies',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_specialredk',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
['djs_bowl_trix'] = {
label = 'Trix',
weight = 0,
client = {
status = { hunger = 150000 },
anim = { dict = 'anim@djs@food@plated', clip = 'djs_food_plate_bite_loop' },
prop = { model = 'djs_spoon',
bone = 57005,
pos = vec3(0.14, 0.02, 0.01),
rot = vec3(-118.0, 192.0, 24.0) },
propTwo = { model = 'djs_bowl_trix',
bone = 18905,
pos = vec3(0.13, 0.05, 0.00),
rot = vec3(0.0, 0.0, 0.0) },
usetime = 10000,
cancel = true,
},
},
Adjust label, weight, stack, animations, and props as needed.
Step 4: Add Item Image
OX Inventory allows you to display custom images for items in the inventory.
Where to Place Item Images
Navigate to:
ox_inventory/web/images/
Place your item image inside the
images/
folder.
Step 5: Save the File & Restart Server
Save the
items.lua
file.Restart your FiveM server using one of the following methods:
Console Command:
restart ox_inventory
Full Server Restart: Stop and start the server manually.
Step 6: Test the Item
Spawn the item using an admin command:
/giveitem yourID prop_name 1
(Replace
yourID
with your actual player ID andburger
with your item name.)Open OX Inventory (
F2
default key).Verify the item appears and functions correctly.
Step 6: Debugging & Adjustments
If the item does not show, check the server console for errors.
Verify spelling and commas in
items.lua
.Ensure
ox_inventory
is running properly.Look at the FiveM forums or Discord for troubleshooting help.
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