Mythic Inventory

Install

  1. Open mythic-inventory2 > items > food > (make a folder same name as _itemsSource) file and configure it according to your preferences.

  2. Open muthic-aniomations > config > animdata.lua

_itemsSource["changemetofoldername"] = {
	{
		name = "bowl_buffalochicken",
		label = "Buffalo Chicken Bowl",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
		},
		animConfig = {
			anim = "bowl_buffalochicken",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "bowl_chickenbaconranch",
		label = "Chicken Bacon Ranch Bowl",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
		},
		animConfig = {
			anim = "bowl_chickenbaconranch",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "bowl_coldcut",
		label = "Cold Cut Bowl",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
		},
		stressTicks = { "1", "1", "1", "1", "3" },
		animConfig = {
			anim = "bowl_coldcut",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "bowl_ovenroastedturkey",
		label = "Oven Roasted Turkey Bowl",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
		},
		stressTicks = { "1", "1", "1", "1", "3" },
		animConfig = {
			anim = "bowl_ovenroastedturkey",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "bowl_rotisseriechicken",
		label = "Rotisserie Chicken Bowl",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
		},
		stressTicks = { "1", "1", "1", "1", "3" },
		animConfig = {
			anim = "bowl_rotisseriechicken",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "bowl_steakcheese",
		label = "Steak Cheese Bowl",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "bowl_steakcheese",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},

	{
		name = "sandwich_blackforestham",
		label = "Black Forest Ham Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_blackforestham",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_buffalochicken",
		label = "Buffalo Chicken Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_buffalochicken",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_chickenbaconranch",
		label = "Chicken Bacon Ranch Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_chickenbaconranch",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_italian",
		label = "Italian Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_italian",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_meatballmarinara",
		label = "Meatball Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_meatballmarinara",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_ovenroastedturkey",
		label = "Oven Roasted Turkey Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_ovenroastedturkey",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_pizza",
		label = "Pizza Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_pizza",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_roastbeef",
		label = "Roast Beef Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_roastbeef",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_rotiseriechicken",
		label = "Rotisserie Chicken Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_rotiseriechicken",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_spicyitalian",
		label = "Spicy Italian Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_spicyitalian",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_steakandcheese",
		label = "Steak And Cheese Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_steakandcheese",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_sweetonionchickenteriyaki",
		label = "Sweet Onion Chicken Teriyaki Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_sweetonionchickenteriyaki",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "sandwich_tuna",
		label = "Tuna Sandwich",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "sandwich_tuna",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_blt",
		label = "BLT Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_blt",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_ovenroastedturkey",
		label = "Oven Roasted Turkey Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_ovenroastedturkey",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_roastbeef",
		label = "Roast Beef Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_roastbeef",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_spicyitalian",
		label = "Spicy Italian Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_spicyitalian",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_sweetonionchickenteriyaki",
		label = "Sweet Onion Chicken Teriyaki Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_sweetonionchickenteriyaki",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_tuna",
		label = "Tuna Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_tuna",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
	{
		name = "wrap_veggiedelite",
		label = "Veggie Delite Wrap",
		price = 0,
		isUsable = true,
		isRemoved = true,
		isStackable = 25,
		type = 1,
		rarity = 1,
		closeUi = true,
		weight = 0.25,
		statusChange = {
			Add = {
				PLAYER_HUNGER = 100,
			},
			Ignore = {
				PLAYER_STRESS = 10,
			},
		},
		animConfig = {
			anim = "wrap_veggiedelite",
			time = 18000,
			pbConfig = {
				label = "Eating",
				useWhileDead = false,
				canCancel = true,
				vehicle = false,
				disarm = true,
				ignoreModifier = true,
				disableMovement = false,
				disableCarMovement = false,
				disableMouse = false,
				disableCombat = true,
			},
		},
		metalic = false,
		isDestroyed = true,
		durability = (60 * 60 * 24 * 5),
	},
}
```

	["bowl_buffalochicken"] = {
		AnDictionary = "anim@eat@fork",
		AnAnim = "fork_clip",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "bowl_buffalochicken",
			PropBone = 18905,
			PropPlacement = { 0.06, 0.01, -0.01, -22.0, 0.0, 0.0 },
			SecondProp = "alcaprop_fork",
			SecondPropBone = 57005,
			SecondPropPlacement = { 0.11, 0.04, -0.03, -98.0, -222.0, 22.0 },
			EmoteLoop = true,
			EmoteMoving = true,
			BlockVehicle = true,
		},
	},
	["bowl_chickenbaconranch"] = {
		AnDictionary = "anim@eat@fork",
		AnAnim = "fork_clip",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "bowl_chickenbaconranch",
			PropBone = 18905,
			PropPlacement = { 0.06, 0.01, -0.01, -22.0, 0.0, 0.0 },
			SecondProp = "alcaprop_fork",
			SecondPropBone = 57005,
			SecondPropPlacement = { 0.11, 0.04, -0.03, -98.0, -222.0, 22.0 },
			EmoteLoop = true,
			EmoteMoving = true,
			BlockVehicle = true,
		},
	},
	["bowl_coldcut"] = {
		AnDictionary = "anim@eat@fork",
		AnAnim = "fork_clip",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "bowl_coldcut",
			PropBone = 18905,
			PropPlacement = { 0.06, 0.01, -0.01, -22.0, 0.0, 0.0 },
			SecondProp = "alcaprop_fork",
			SecondPropBone = 57005,
			SecondPropPlacement = { 0.11, 0.04, -0.03, -98.0, -222.0, 22.0 },
			EmoteLoop = true,
			EmoteMoving = true,
			BlockVehicle = true,
		},
	},
	["bowl_ovenroastedturkey"] = {
		AnDictionary = "anim@eat@fork",
		AnAnim = "fork_clip",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "bowl_ovenroastedturkey",
			PropBone = 18905,
			PropPlacement = { 0.06, 0.01, -0.01, -22.0, 0.0, 0.0 },
			SecondProp = "alcaprop_fork",
			SecondPropBone = 57005,
			SecondPropPlacement = { 0.11, 0.04, -0.03, -98.0, -222.0, 22.0 },
			EmoteLoop = true,
			EmoteMoving = true,
			BlockVehicle = true,
		},
	},
	["bowl_rotisseriechicken"] = {
		AnDictionary = "anim@eat@fork",
		AnAnim = "fork_clip",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "bowl_rotisseriechicken",
			PropBone = 18905,
			PropPlacement = { 0.06, 0.01, -0.01, -22.0, 0.0, 0.0 },
			SecondProp = "alcaprop_fork",
			SecondPropBone = 57005,
			SecondPropPlacement = { 0.11, 0.04, -0.03, -98.0, -222.0, 22.0 },
			EmoteLoop = true,
			EmoteMoving = true,
			BlockVehicle = true,
		},
	},
	["bowl_steakcheese"] = {
		AnDictionary = "anim@eat@fork",
		AnAnim = "fork_clip",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "bowl_steakcheese",
			PropBone = 18905,
			PropPlacement = { 0.06, 0.01, -0.01, -22.0, 0.0, 0.0 },
			SecondProp = "alcaprop_fork",
			SecondPropBone = 57005,
			SecondPropPlacement = { 0.11, 0.04, -0.03, -98.0, -222.0, 22.0 },
			EmoteLoop = true,
			EmoteMoving = true,
			BlockVehicle = true,
		},
	},
	["sandwich_blackforestham"] = {
		AnDictionary = "mp_player_inteat@burger",
		AnAnim = "mp_player_int_eat_burger",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "sandwich_blackforestham",
			PropBone = 18905,
			PropPlacement = { 0.11, 0.04, 0.01, -22.0, -14.0, -1.0 },
			EmoteMoving = true,
			EmoteLoop = true,
		},
	},
	["sandwich_buffalochicken"] = {
		AnDictionary = "mp_player_inteat@burger",
		AnAnim = "mp_player_int_eat_burger",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "sandwich_buffalochicken",
			PropBone = 18905,
			PropPlacement = { 0.11, 0.04, 0.01, -22.0, -14.0, -1.0 },
			EmoteMoving = true,
			EmoteLoop = true,
		},
	},
	["sandwich_chickenbaconranch"] = {
		AnDictionary = "mp_player_inteat@burger",
		AnAnim = "mp_player_int_eat_burger",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "sandwich_chickenbaconranch",
			PropBone = 18905,
			PropPlacement = { 0.11, 0.04, 0.01, -22.0, -14.0, -1.0 },
			EmoteMoving = true,
			EmoteLoop = true,
		},
	},
	["sandwich_italian"] = {
		AnDictionary = "mp_player_inteat@burger",
		AnAnim = "mp_player_int_eat_burger",
		AdditionalOptions = {
			AvailableToChar = true,
			Prop = "sandwich_italian",
			PropBone = 18905,
			PropPlacement = { 0.11, 0.04, 0.01, -22.0, -14.0, -1.0 },
			EmoteMoving = true,