πŸ₯‚Devcore Install

Step 1: Locate the Inventory Folder

  1. Navigate to your FiveM server directory.

  2. Open the resources folder.

  3. Find and open the inventory resource folder.


Step 2: Add Inventory Configs

  • Please visit your desired inventory above

  • Find Step 3 and install config named "Items Config (non-consumable)"


Step 3: Locate the devcore_needs Folder

  • Navigate to your FiveM server directory.

  • Open the resources folder.

  • Find and open the devcore_needs resource folder.

  • Copy and paste inside devcore_needs/configs/items.lua

Devcore Config

["djs_bowl_unagi"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_chopstick',
            BoneID = 57005,
            Offset = vector3(0.136, 0.027, 0.0),
            Rot = vector3(80.100433, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_bowl_unagi',
            BoneID = 18905,
            Offset = vector3(0.130, 0.040, -0.010),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_mochiplate"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_mochigreen',
            BoneID = 57005,
            Offset = vector3(0.140, 0.050, -0.040),
            Rot = vector3(-76.907990, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_mochiplate',
            BoneID = 18905,
            Offset = vector3(0.140, 0.030, 0.020),
            Rot = vector3(-13.146003, 0.0, 4.382),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_onigiri_multi"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_chopstick',
            BoneID = 57005,
            Offset = vector3(0.136, 0.027, 0.0),
            Rot = vector3(80.100433, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_onigiri_multi',
            BoneID = 18905,
            Offset = vector3(0.152, 0.040, 0.012),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_plate_tempurashirmp"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_tempurashirmp',
            BoneID = 57005,
            Offset = vector3(0.100, 0.040, -0.032),
            Rot = vector3(0.0, -48.313988, 0.0),
        },
        Second = {
            Model = 'djs_plate_tempurashirmp',
            BoneID = 18905,
            Offset = vector3(0.152, 0.040, 0.012),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_sushi_multi"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_chopstick',
            BoneID = 57005,
            Offset = vector3(0.136, 0.027, 0.0),
            Rot = vector3(80.100433, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_sushi_multi',
            BoneID = 18905,
            Offset = vector3(0.152, 0.040, 0.012),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_sushiboard_multi2"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_chopstick',
            BoneID = 57005,
            Offset = vector3(0.136, 0.027, 0.0),
            Rot = vector3(80.100433, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_sushiboard_multi2',
            BoneID = 18905,
            Offset = vector3(0.152, 0.040, 0.012),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_sushiplate_multi"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_chopstick',
            BoneID = 57005,
            Offset = vector3(0.136, 0.027, 0.0),
            Rot = vector3(80.100433, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_sushiplate_multi',
            BoneID = 18905,
            Offset = vector3(0.152, 0.040, 0.012),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_prop_caliroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_cookedsalmonroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_eelroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_gunkanmakiroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_hosomakiroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_hozomakiroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_kappabashiroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_makiroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_mochigreen"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_mochigreen',
            BoneID = 18905,
            Offset = vector3(0.155, 0.059, 0.0),
            Rot = vector3(-206.097748, 0.0, 72.600357),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 400000,
    },
},

["djs_prop_mochiorange"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_mochiorange',
            BoneID = 18905,
            Offset = vector3(0.155, 0.059, 0.0),
            Rot = vector3(-206.097748, 0.0, 72.600357),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 400000,
    },
},

["djs_prop_mochipink"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_mochipink',
            BoneID = 18905,
            Offset = vector3(0.155, 0.059, 0.0),
            Rot = vector3(-206.097748, 0.0, 72.600357),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 400000,
    },
},

["djs_prop_mochiwhite"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_mochiwhite',
            BoneID = 18905,
            Offset = vector3(0.155, 0.059, 0.0),
            Rot = vector3(-206.097748, 0.0, 72.600357),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 400000,
    },
},

["djs_prop_mochiyellow"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_mochiyellow',
            BoneID = 18905,
            Offset = vector3(0.155, 0.059, 0.0),
            Rot = vector3(-206.097748, 0.0, 72.600357),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 400000,
    },
},

["djs_prop_philadelphiaroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_salmongunkanroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_salmonroll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_searedahituna"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_shrimproll"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_tempurashirmp"] = {
    Size = 0,
    Type = 'ITEM',
},

["djs_prop_yellowtailroll"] = {
    Size = 0,
    Type = 'ITEM',
},
  • Adjust size, Bites, Status, Stress, and Alcohol as needed.


Step 4: Add Item Image

  • ox_inventory: ox_inventory/web/images/

176KB
Open

Step 5: Save the File & Restart Server

  1. Save the items.lua file.

  2. Restart your FiveM server using one of the following methods:

    • Full Server Restart: Stop and start the server manually.


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