π₯Devcore Install
Step 1: Locate the Inventory Folder
Navigate to your FiveM server directory.
Open the
resourcesfolder.Find and open the inventory resource folder.
Step 2: Add Inventory Configs
Please visit your desired inventory above
Find Step 3 and install config named "Items Config (non-consumable)"
Step 3: Locate the devcore_needs Folder
Navigate to your FiveM server directory.
Open the
resourcesfolder.Find and open the
devcore_needsresource folder.Copy and paste inside
devcore_needs/configs/items.lua
Devcore Config
["djs_box_beefpatties"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_beefpatties',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_goatcurryandrice"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_goatcurryandrice',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_grizzadatarts"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_grizzadatarts',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_jamicanshortribs"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_jamicanshortribs',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_jerkchicken"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_jerkchicken',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_jerkpork"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_jerkpork',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_oxtailmac"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_oxtailmac',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_oxtailrice"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_oxtailrice',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_rastapasta"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_rastapasta',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_seafoodgumbo"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_rastapasta',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_box_steaknshrimp"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_box_rastapasta',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_plate_jerkchicken"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_plate_jerkchicken',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_plate_oxtail"] = {
Size = 0,
Type = 'FOOD',
Prop = {
Main = {
Model = 'djs_fork',
BoneID = 58868,
Offset = vector3(0.0, -0.014, 0.030),
Rot = vector3(6.608002, 0.0, 94.989883),
},
Second = {
Model = 'djs_plate_oxtail',
BoneID = 18905,
Offset = vector3(0.140, 0.0, 0.0),
Rot = vector3(0.0, 0.0, 0.0),
}
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@food@plated",
anim = "djs_food_plate_bite_loop",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Bite = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_prop_coconutdrink"] = {
Size = 0,
Type = 'DRINK',
Prop = {
Main = {
Model = 'djs_prop_coconutdrink',
BoneID = 57005,
Offset = vector3(0.130, -0.010, -0.060),
Rot = vector3(-75.0, -47.0, -1.0),
},
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@drink@soda",
anim = "djs_drink_soda_sip_long",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Sip = { min = 10, max = 15 },
Status = 2000000,
},
},
["djs_prop_pineapple"] = {
Size = 0,
Type = 'DRINK',
Prop = {
Main = {
Model = 'djs_prop_pineapple',
BoneID = 57005,
Offset = vector3(0.130, -0.010, -0.060),
Rot = vector3(-75.0, -47.0, -1.0),
},
},
Anim = {
Hold = nil,
Use = {
dict = "anim@djs@drink@soda",
anim = "djs_drink_soda_sip_long",
params = {nil, nil, 17500, 49}
}
},
Consume = {
Sip = { min = 10, max = 15 },
Status = 2000000,
},
},Adjust size, Bites, Status, Stress, and Alcohol as needed.
Step 4: Add Item Image
ox_inventory:
ox_inventory/web/images/
Step 5: Save the File & Restart Server
Save the
items.luafile.Restart your FiveM server using one of the following methods:
Full Server Restart: Stop and start the server manually.
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