πŸ₯‚Devcore Install

Step 1: Locate the Inventory Folder

  1. Navigate to your FiveM server directory.

  2. Open the resources folder.

  3. Find and open the inventory resource folder.


Step 2: Add Inventory Configs

  • Please visit your desired inventory above

  • Find Step 3 and install config named "Items Config (non-consumable)"


Step 3: Locate the devcore_needs Folder

  • Navigate to your FiveM server directory.

  • Open the resources folder.

  • Find and open the devcore_needs resource folder.

  • Copy and paste inside devcore_needs/configs/items.lua

Devcore Config

["djs_milkshake_chocolate"] = {
    Size = 500,
    Type = 'DRINK',
    Prop = {
        Main = {
            Model = 'djs_milkshake_chocolate',
            BoneID = 58868,
            Offset = vector3(0.04, 0.05, -0.08),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@drink@soda",
            anim = "djs_drink_soda_sip_long",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_milkshake_cookiesncream"] = {
    Size = 500,
    Type = 'DRINK',
    Prop = {
        Main = {
            Model = 'djs_milkshake_cookiesncream',
            BoneID = 58868,
            Offset = vector3(0.04, 0.05, -0.08),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@drink@soda",
            anim = "djs_drink_soda_sip_long",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_milkshake_orangedream"] = {
    Size = 500,
    Type = 'DRINK',
    Prop = {
        Main = {
            Model = 'djs_milkshake_orangedream',
            BoneID = 58868,
            Offset = vector3(0.04, 0.05, -0.08),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@drink@soda",
            anim = "djs_drink_soda_sip_long",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_milkshake_strawberry"] = {
    Size = 500,
    Type = 'DRINK',
    Prop = {
        Main = {
            Model = 'djs_milkshake_strawberry',
            BoneID = 58868,
            Offset = vector3(0.04, 0.05, -0.08),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@drink@soda",
            anim = "djs_drink_soda_sip_long",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_milkshake_vanilla"] = {
    Size = 500,
    Type = 'DRINK',
    Prop = {
        Main = {
            Model = 'djs_milkshake_vanilla',
            BoneID = 58868,
            Offset = vector3(0.04, 0.05, -0.08),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@drink@soda",
            anim = "djs_drink_soda_sip_long",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_burger_veganmushroom"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_burger_veganmushroom',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_burgershot_slicepie"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_burgershot_slicepie',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_cheeseburger_double"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_cheeseburger_double',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_cheeseburger_doublebacon"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_cheeseburger_doublebacon',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_cheeseburger_singlenormal"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_cheeseburger_singlenormal',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_hamburger_singlenormal"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_hamburger_singlenormal',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_hamburger_singleonionring"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_hamburger_singleonionring',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_melt_baconcheese"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_melt_baconcheese',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_melt_classic"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_melt_classic',
            BoneID = 18905,
            Offset = vector3(0.04, 0.01, -0.06),
            Rot = vector3(5.0, 5.0, -80.5),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_prop_burgershotcup"] = {
    Size = 400,
    Type = 'DRINK',
    Prop = {
        Main = {
            Model = 'djs_prop_burgershotcup',
            BoneID = 58868,
            Offset = vector3(0.04, 0.03, -0.04),
            Rot = vector3(0.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@drink@soda",
            anim = "djs_drink_soda_sip_long",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 20, max = 30 },
        Status = 50000,
    },
},

["djs_burgershot_cheesesticks"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_burgershot_cheesesticks',
            BoneID = 18905,
            Offset = vector3(0.15, 0.011, 0.0),
            Rot = vector3(0.0, 0.0, 0.9),
        },
        Second = {
            Model = 'djs_prop_bscheesestick',
            BoneID = 58868,
            Offset = vector3(0.052, 0.0, 0.03),
            Rot = vector3(0.0, -120.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_single",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 15, max = 25 },
        Status = 50000,
    },
},

["djs_burgershot_fries"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_burgershot_fries',
            BoneID = 58868,
            Offset = vector3(0.06, 0.04, 0.025),
            Rot = vector3(0.0, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_prop_bsfries',
            BoneID = 26612,
            Offset = vector3(0.06, 0.0, 0.03),
            Rot = vector3(50.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@chips",
            anim = "djs_food_chips_bite_single",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 15, max = 25 },
        Status = 50000,
    },
},

["djs_burgershot_onionrings"] = {
    Size = 500,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_burgershot_onionrings',
            BoneID = 58868,
            Offset = vector3(0.06, 0.04, 0.025),
            Rot = vector3(0.0, 0.0, 0.0),
        },
        Second = {
            Model = 'djs_prop_bsonionring',
            BoneID = 26612,
            Offset = vector3(0.06, 0.0, 0.03),
            Rot = vector3(50.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@chips",
            anim = "djs_food_chips_bite_single",
            params = {nil, nil, 2500, 49}
        }
    },
    Consume = {
        Bite = { min = 15, max = 25 },
        Status = 50000,
    },
},
  • Adjust size, Bites, Status, Stress, and Alcohol as needed.


Step 4: Add Item Image

  • ox_inventory: ox_inventory/web/images/

196KB
Open

Step 5: Save the File & Restart Server

  1. Save the items.lua file.

  2. Restart your FiveM server using one of the following methods:

    • Full Server Restart: Stop and start the server manually.


Last updated