πŸ₯‚Devcore Install

Step 1: Locate the Inventory Folder

  1. Navigate to your FiveM server directory.

  2. Open the resources folder.

  3. Find and open the inventory resource folder.


Step 2: Add Inventory Configs

  • Please visit your desired inventory above

  • Find Step 3 and install config named "Items Config (non-consumable)"


Step 3: Locate the devcore_needs Folder

  • Navigate to your FiveM server directory.

  • Open the resources folder.

  • Find and open the devcore_needs resource folder.

  • Copy and paste inside devcore_needs/configs/items.lua

Devcore Config

["djs_fries_buffalo"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 58868,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_fries_buffalo',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-16.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_fries_cheese"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 58868,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_fries_cheese',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-16.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_fries_voodoo"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 58868,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_fries_voodoo',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-16.0, 0.0, 0.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_atomic"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_atomic',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_atomic',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_cajun"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_cajun',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_cajun',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_garlicparm"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_garlicparm',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_garlicparm',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_hawaiian"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_hawaiian',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_hawaiian',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_hickorysmaokedbbq"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_hickorysmokedbbq',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_hickorysmaokedbbq',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_hothoneyrub"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_hothoneyrub',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_hothoneyrub',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_lemonpepper"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_lemonpepper',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_lemonpepper',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_louisianarub"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_louisianarub',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_louisianarub',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_mangohabanero"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_mangohabanero',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_mangohabanero',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_orighot"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_orighot',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_orighot',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_plain"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'prop_chickenleg_plain',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_plain',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_wings_spicykorenanq"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_prop_wing_spicykoreanq',
            BoneID = 58868,
            Offset = vector3(0.053, 0.044, 0.0),
            Rot = vector3(0.0, 0.0, -19.95),
        },
        Second = {
            Model = 'djs_wings_spicykorenanq',
            BoneID = 18905,
            Offset = vector3(0.1, 0.0, 0.02),
            Rot = vector3(-26.0, 2.0, 14.0),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},
  • Adjust size, Bites, Status, Stress, and Alcohol as needed.


Step 4: Add Item Image

  • ox_inventory: ox_inventory/web/images/

432KB
Open

Step 5: Save the File & Restart Server

  1. Save the items.lua file.

  2. Restart your FiveM server using one of the following methods:

    • Full Server Restart: Stop and start the server manually.


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