πŸ₯‚Devcore Install

Step 1: Locate the Inventory Folder

  1. Navigate to your FiveM server directory.

  2. Open the resources folder.

  3. Find and open the inventory resource folder.


Step 2: Add Inventory Configs

  • Please visit your desired inventory above

  • Find Step 3 and install config named "Items Config (non-consumable)"


Step 3: Locate the devcore_needs Folder

  • Navigate to your FiveM server directory.

  • Open the resources folder.

  • Find and open the devcore_needs resource folder.

  • Copy and paste inside devcore_needs/configs/items.lua

chevron-rightDevcore Confighashtag

["djs_bowl_buffalochicken"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 57005,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_bowl_buffalochicken',
            BoneID = 26612,
            Offset = vector3(0.03, -0.093, 0.0),
            Rot = vector3(91.8, 0.0, 14.1),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_bowl_chickenbaconranch"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 57005,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_bowl_chickenbaconranch',
            BoneID = 26612,
            Offset = vector3(0.03, -0.093, 0.0),
            Rot = vector3(91.8, 0.0, 14.1),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_bowl_coldcut"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 57005,
            Offset = vector3(0.11, 0.04, -0.03),
            Rot = vector3(-98.0, -222.0, 22.0),
        },
        Second = {
            Model = 'djs_bowl_coldcut',
            BoneID = 26612,
            Offset = vector3(0.03, -0.093, 0.0),
            Rot = vector3(91.8, 0.0, 14.1),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_bowl_ovenroastedturkey"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 57005,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_bowl_ovenroastedturkey',
            BoneID = 26612,
            Offset = vector3(0.03, -0.093, 0.0),
            Rot = vector3(91.8, 0.0, 14.1),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_bowl_rotisseriechicken"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 57005,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_bowl_rotisseriechicken',
            BoneID = 26612,
            Offset = vector3(0.03, -0.093, 0.0),
            Rot = vector3(91.8, 0.0, 14.1),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_bowl_steakcheese"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_fork',
            BoneID = 57005,
            Offset = vector3(0.046, -0.003, 0.0),
            Rot = vector3(2.85, 0.0, 112.5),
        },
        Second = {
            Model = 'djs_bowl_steakcheese',
            BoneID = 26612,
            Offset = vector3(0.03, -0.093, 0.0),
            Rot = vector3(91.8, 0.0, 14.1),
        }
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "anim@djs@food@plated",
            anim = "djs_food_plate_bite_loop",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 10, max = 15 },
        Status = 2000000,
    },
},

["djs_sandwich_blackforestham"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_blackforestham',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_buffalochicken"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_buffalochicken',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_chickenbaconranch"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_chickenbaconranch',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_italian"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_italian',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_meatballmarinara"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_meatballmarinara',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_ovenroastedturkey"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_ovenroastedturkey',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_pizza"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_pizza',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_roastbeef"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_roastbeef',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_rotiseriechicken"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_rotiseriechicken',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_spicyitalian"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_spicyitalian',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_steakandcheese"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_steakandcheese',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_sweetonionchickenteriyaki"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_sweetonionchickenteriyaki',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_sandwich_tuna"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_sandwich_tuna',
            BoneID = 18905,
            Offset = vector3(0.161, 0.063, 0.0),
            Rot = vector3(173.7, 0.0, -10.8),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_blt"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_blt',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_ovenroastedturkey"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_ovenroastedturkey',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_roastbeef"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_roastbeef',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_spicyitalian"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_spicyitalian',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_sweetonionchickenteriyaki"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_sweetonionchickenteriyaki',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_tuna"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_tuna',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},

["djs_wrap_veggiedelite"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_wrap_veggiedelite',
            BoneID = 18905,
            Offset = vector3(0.12, 0.05, 0.02),
            Rot = vector3(148.0, -38.0, 0.0),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger",
            params = {nil, nil, 17500, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 125000,
    },
},
  • Adjust size, Bites, Status, Stress, and Alcohol as needed.


Step 4: Add Item Image

  • ox_inventory: ox_inventory/web/images/


Step 5: Save the File & Restart Server

  1. Save the items.lua file.

  2. Restart your FiveM server using one of the following methods:

    • Full Server Restart: Stop and start the server manually.


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