πŸ₯‚Devcore Install

Step 1: Locate the Inventory Folder

  1. Navigate to your FiveM server directory.

  2. Open the resources folder.

  3. Find and open the inventory resource folder.


Step 2: Add Inventory Configs

  • Please visit your desired inventory above

  • Find Step 3 and install config named "Items Config (non-consumable)"


Step 3: Locate the devcore_needs Folder

  • Navigate to your FiveM server directory.

  • Open the resources folder.

  • Find and open the devcore_needs resource folder.

  • Copy and paste inside devcore_needs/configs/items.lua

Devcore Config

["djs_donut_applepie"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_applepie',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_blueberryglazed"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_blueberryglazed',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_cakebatter"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_cakebatter',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_chocglazed"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_chocglazed',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_chocopeanutbutter"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_chocopeanutbutter',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_chocsprinkles"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_chocsprinkles',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_cinnamon"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_cinnamon',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_cookiescream"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_cookiescream',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_dulcedeleche"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_dulcedeleche',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_nycheesecake"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_nycheesecake',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_origglaze"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_origglaze',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 10000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},

["djs_donut_strawberrysprinkle"] = {
    Size = 0,
    Type = 'FOOD',
    Prop = {
        Main = {
            Model = 'djs_donut_strawberrysprinkle',
            BoneID = 18905,
            Offset = vector3(0.007, 0.041, -0.05),
            Rot = vector3(0.107, 0.031, 0.05),
        },
    },
    Anim = {
        Hold = nil,
        Use = {
            dict = "mp_player_inteat@burger",
            anim = "mp_player_int_eat_burger_fp",
            params = {nil, nil, 60000, 49}
        }
    },
    Consume = {
        Bite = { min = 1, max = 1 },
        Status = 0,
    },
},
  • Adjust size, Bites, Status, Stress, and Alcohol as needed.


Step 4: Add Item Image

  • ox_inventory: ox_inventory/web/images/

156KB
Open

Step 5: Save the File & Restart Server

  1. Save the items.lua file.

  2. Restart your FiveM server using one of the following methods:

    • Full Server Restart: Stop and start the server manually.


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